NRaas Industries is a website that is created by Twallan. NRaas Suite maintains many mods for The Sims 3, including MasterController, Overwatch, and StoryProgression, amongst others.
NRaas mods can be installed independently. They may be installed all at once, just one, or any combination in between. Some mods have optional modules, which require the respective mod to be installed. More information about this in the following sections.
As of January 5, 2014, Twallan retired from updating his mods. He released the source for his mods for other modders to release and update to patch 1.66 and above here. Since then, other members of the NRaas community continue to update Twallan's mods.
On September 30, 2018, the NRaas website hosted on Wikispaces was shut down as outlined by the closure of Wikispaces.[1] Prior to this, a new website at https://www.nraas.net/ was being developed, although the old Wikispaces site remained up and continued on as 'business as usual' until September 30, when the site was shut down.[2] As of October 1, the new website is up, although many links and content from the old site remains missing.
Script ModsEdit
- This section is in need of additional information. You can help The Sims Wiki by expanding this section.
How to Install Master Controller on Sims 3 - Installing Master Controller Have your mod framework set up. Launch The Sims 3 Launcher on your computer. Note the base-game Patch Level of your version of Sims 3. Navigate to the NRaas website. Locate your patch level in the list provided, then click.
The following are a list of script mods. This means that while it's highly recommended you update them every time you upgrade to a later patch level, it's often not strictly required. However, problems may be encountered if something in the game's code mod depends on has been changed. While older versions of mods are often available for download, they are no longer supported.
AnimatorEdit
Animator is a mod that provides a more robust interface for performing existing game animations.
AntiMagicScrollEdit
In The Sims 3, sims will lose recipes and musical compositions after they read or learn them.
AntiMagicScroll is a mod that changes this behavior, so if a sim learns a recipe or a musical composition, it will still be available for other sims to use.
CareersEdit
The Careers mod is a framework for other mods, which provide additional careers for sims. By itself, it's not very useful so installing some extra modules is required for this mod to be useful.
While other mod writers use this framework, Twallan himself has written a few that are available for download at his web site. They are the following:
AssassinationEdit
The Assassination career is for a sim to have a hitman career. It provides a custom Assassination skill that contains kill statistics, and provides rewards for sims that complete additional levels.
Part-timeEdit
The part-time careers module contains several additional part-time rabbit-hole careers primarily intended for teen sims, though they could be used by any sim that is a teenager or a higher life stage. If the teenager holding the job switches over to the equivalent full-time career, they will retain their career level and performance.
A few of them include:
- Candy Striper - Based out of the hospital rabbit-hole.
- School Janitor - Based out of the school rabbit-hole.
- Waiter - Based out of the restaurant rabbit-hole.
To download it, or for more information: Careers - Part-time
Self-EmployedEdit
Expanding upon the Ambitions EP, the self-employed careers module adds several additional self-employment options.
ConsignerEdit
The Consigner fixes a few issues with the way cash registers work, as well as expands the number of items that may be sold at the registers.
CupcakeEdit
This mod allows for automatic restock of the chiller and rack display's from the Sims 3 store's Deliciously Indulgent Bakery. Users have the choice of picking a menu of recipes to restock with or allow the random system to restock the displays.
DebugEnablerEdit
The DebugEnabler is a framework for adding manual debugging interactions for error correction and other various reasons. Most players and users will not need this mod.
DreamerEdit
The Dreamer alters the way dreams are satisfied and how long they remain available.
DresserEdit
The Dresser replaces black-listed CAS parts with random selections, as well as add random accessories, and rotate through multiple outfit choices on a period basis.
GoHereEdit
The GoHere mod enhances the 'Go Here' and 'Visit Lot' interactions.
HomeOpenerEdit
This mod allows the player to see into NPC's homes without entering.
HybridEdit
Fixes interface issues associated with hybrid occult sims.
MasterControllerEdit
MasterController is a mod that provides a large number of features, including but not limited to tasks that would otherwise be impossible to do in game, or tasks that would take a long time to do in the proper way. A few of these tasks include, but are not limited to the following:
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- Instantaneously change a sim's life state
- Give a sim multiple life states
- Arbitrarily add lifetime rewards points to a sim
MasterController may use optional modules. They are not needed in order to run and install MasterController, but can extend it's functionality.
MasterController ModulesEdit
- MasterController - Cheats - This module includes the more advanced, and therefore 'cheaty' aspects of MasterController.
- MasterController - Integration - It is an optional module for MasterController that replaces all in-game interactions with the equivalent function provided by MasterController.
- MasterController - ExpandedTattoo - This module increases the number of tattoo locations available when using the 'Basic Tattoo' interaction in the base-mod
- MasterController - Progression - This module adds progression related interactions to the 'Master Controller' menu.
MoverEdit
Using this mod removes the household moving restrictions like 'Requires Adult' and 8 Sims limit. It also comes with the options of altering how funds move when merging or splitting households.
OnceReadEdit
With this mod installed sims will always pick books they haven't read when using the 'Read something' interaction on bookshelves.
OverwatchEdit
This corrects errors by the core game and other mods.
PocketProtectorEdit
Deals with EA bungles where certain objects are not protected against deletion during use by inactive sims.
PorterEdit
This mod corrects errors done by exporting or importing sims to and from the library.
PortraitPanelEdit
This mod allows the player to display 24 portraits of active sims on the left side of the screen.
RegisterEdit
The mod replaces the EA Role Manager with a custom version that corrects several bugs and allows for greater flexibility.
RelativityEdit
Alters the flow of time within the game, giving the sims more time to perform actions within the sim-day.
RelationshipPanelEdit
Replaces the menu displayed when clicking on the Relationship Panel, with a full sim interaction listing.
SaverEdit
Periodically prompts the user to save the game, providing in-game options as to when to save.
SecondImageEdit
Fixes an issue where the secondary image in the notification window is not clickable.
SelectorEdit
Changes how the menu system works when clicking on objects, adding error handling, and increased flexibility.
ShoolessEdit
Shooless removes the need for Sims to shoo others away when using showers, baths and toliets in the same room.
SleepFreedomEdit
Object mod that replaces standard double beds with ones that do not have bed sharing restrictions.
StoryProgressionEdit
Many players find that EA story progression make very little progresses throughout the town, such as very few newborns as players play for longer generations. EA story progression is also notorious for emigrating random Sims at any time whenever the town is considered to be overpopulated, making some players' Sims lose their friends randomly without warning.
These kinds of behaviors are addressed by Twallan's StoryProgression mod. The mod comes up with even more options to balance the town population, and even enhance the residents such as letting them to earn skills, career progresses, and so on. The mod doesn't exactly control every single resident in the town to build skills, such as pushing them to work out, but rather, they are given chances at reasonable time whenever it is possible for them to learn a new skill.
TaggerEdit
This mod overhauls the map tag system allowing you to tag Sims and lots automatically or manually and color the tags based on several forms of criteria. It also allows for the support of custom map tags.
TempestEdit
Control mod for specifying weather on a town-by-town basic. As well as various season related settings.
TrafficEdit
Controls autonomous vehicular traffic such as the Food/Ice Cream Trucks, and provides some minor vehicle routing settings.
TravelerEdit
Replaces the coding that controls town transitioning, adding better error catching, and altering travel restrictions.
VectorEdit
Adds the ability to load and simulate custom diseases into the game.
WoohooerEdit
Allows players to have teen WooHoo and pregnancy, teen-adult relationships, and teen marriage. It also gives the options for WooHoo with pets, and risky WooHoo (possibility of pregnancy).
WrittenWordEdit
Adds all sim-written books to the in-game bookstore.
Core ModsEdit
Currently, NRaas Industries only has two core mods; ErrorTrap and UntranslatedKey. Like all core mods, they will only work with a specific patch level.
ErrorTrapEdit
This mod cleans up save games and provides a means of error reporting, mostly useful for players who wish to support debug reports to Twallan, or wish to write their own script mods. It's not necessary for most The Sims 3 players and users to install.
UntranslatedKeyEdit
This is a Core-Mod that overrides the SimIFace Scripting Core. Its primary purpose is to unlock the ability to see untranslated string keys in-game.
ReferencesEdit
- ↑Wikispaces - It's time for us to say farewell… at the Wayback Machine (archived October 1, 2018)
- ↑https://www.modthesims.info/showthread.php?t=616888
External linksEdit
Comments
- I have tried to download Nraas Master Controller with Chrome, Internet Explorer and MS Edge all without success
- edited September 2017You appear to be missing a step here and it's not about downloading or unzipping methods since all of those should work fine. All TS3 mods are package based content. In order to be recognized by the game, such content requires the Framework you have partially described -- a Mods folder, and a Packages folder inside that holds the content. But there is also a required file called Resource.cfg that must be in Mods alongside (not inside!) the Packages folder for all of this to work.
This is how we advise most players to set up their Framework since it's all arranged for them and it includes two small sample mods for testing:
http://modthesims.info/wiki.php?title=Game_Help:Installing_Sims_3_Package_Files/Setup_and_Files
Or you could grab the Resource.cfg file as a standalone from here and put it in the right place (in Mods, outside of Packages):
http://nraas.wikispaces.com/file/detail/Resource.zip
(it's the exact same file that is in the MTS Framework linked to above)
NRaas has moved!
Our new site is at http://nraas.net - @igazor
Thanks a lot for the help. 'Technophobe' is definitely one of my traits in real life.